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 [TUTORIAL] Changing the Vocabulary in VX 
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Post [TUTORIAL] Changing the Vocabulary in VX
RPG Maker Tutorial


Topic: Changing the Vocabulary
Creator: Melchior M. Philips
Version: VX
Coding: Yes
Difficulty: Beginner

You know how in RPGmaker2003 and earlier you would go into the Database and just change the vocabulary?
well, unfortunately, that's not applicable for RPG maker VX.
As you might've noticed there's no "Vocabulary" tab in the Database.
However, there's still a possibilty for you to change things.

Go into the Script Editor, and under "Modules" select "Vocab".
Here you can change the Vocabulary of the game.

NOTES:
%s indicates a String. when there are multiple strings in one vocabulary item, these will be indicated as %1$s, %2$s and %3$s

Everything is pretty much self-explainatory.

At a certain point, you'll run across this:
Quote:
# Level
def self.level
return $data_system.terms.level
end

$data_system indicates that it looks for strings that are specified within the Database.
These terms are specifed in the "Terms" tab in the Database.

Hope this helps!
:Tea:

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